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Unencumbered Human Movement in Interactive Immersive Environments

I have recently revised my PhD thesis from 2002 and published it in it’s entirety on Lulu.com

My reasons for doing this is that the summaries cover a lot of what was the state of the art in 1995-2000 for interactive systems for performance and fort sensing of human movement. The book acts as an historical overview and as such is a worthwhile contribution to the historical literature and it cites a good deal of work that was current at the time, providing in a single document the links that have led to some of todays technologies and approaches.

At the time this research was undertaken, video tracking of human movement was limited and required expensive outboard equipment. I purchased a hardware version of David Rokeby’s Very Nervous System at this time for US$2200, now replaced by the SoftVNS.

If you are interested in looking at the book or purchasing it - it is available here



ISBN
978-1-4452-0457-4
Copyright
©2009 Garth Paine (Standard Copyright License)
Language
English
Country
Australia
Publication Date
September 30, 2009

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Thinking Through the Body

I was involved in this interesting research project over the last 2 years - here is a short documentary video about the project made by Mike Leggett

Thinking Through The Body ArtLab 08 is an interdisciplinary research project exploring the use and potential of touch, movement and proprioception (the sense of ones position and volume in space) in body-focused interactive art practices. Project participants are: Catherine Truman, Garth Paine, George Khut, Jonathan Duckworth, Lian Loke, Lizzie Muller, Maggie Slattery and Somaya Langley.

The project has been supported through the Australia Council, Inter-Arts Offices ArtLab 2008′ initiative, and generously supported by Campbelltown Arts Centre, The Bundanon Trust, and Performance Space.

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